2.0
Compatibility
Required content
Changes
The big one. The outline is no longer just the thing in your hand.
Armor Enchanted armor now gets an outline too, on you and on everyone else. It has its own page in the settings, separate from items: turn it on or off, outline only enchanted pieces or all of them, set the width, and pick a color per material — including netherite.
Third person Held items are outlined in third person as well: your own body with the camera pulled back, other players, mobs. There is a toggle for it if you only want it in first person.
Trident and shield Both are drawn by the game in a different way from every other item, which is why they had no outline at all before. They do now, in first and third person alike.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:tzMIGXhD:5keBc5Ua"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:tzMIGXhD:5keBc5Ua"
}

