Tags
Creators
Details
3.2.0+1.18.2
Compatibility
Required content
Changes
Add advancements Add skeleton recipes to REI Skeleton health is now shown in the skeleton GUI Skeleton health is now data driven - pack makers can add or change recipes to provide more or less health than the default.
- Each component (skin, muscles, player colors) can add on to health
- Muscles now add 4 health, and skin now adds 2, by default. Added augments:
- Sturdy: Reduces damage from sources other than Fire or Magic, and takes more damage from Magic.
- Fireproof: Skeleton is immune to Fire damage but takes a little more damage from other sources. The description in Mod Menu can now be translated. Fix an issue with armor values not updating correctly when Lithium is present
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HPV4V5CV:7NJC2WqV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HPV4V5CV:7NJC2WqV"
}

