1.5.1+mod
Compatibility
Changes

Additions:
- Added a console function which allows you to: enable/disable the pack; reset yourself/everyone; set the weather.;
- You can now disable/enable the challenge using the /reload message button;
- Added links to "Overskip" pages on: PlanetMinecraft; DPC; my website.
Changes:
-
Nether weather effects (slowness & burning) now occur at Y=32-120; Nether weather effects (particles & sound) now occur at Y=28-124.;
-
When the challenge begins players will now: be teleported somewhere beneath y=76; get 30 seconds of Resistance V; spawn on a Grass Block with a Dirt Block underneath.;
-
The challenge no longer uses portal blocks - now it's /spreadplayers and /tp;
-
You now get the /reload message without having to run the command if the pack was installed upon world creation;
-
Shortened and aesthetically improved the /reload function message and the links;
-
Optimized the pack;
-
Improved some advancement triggers;
-
"Overskip" recipes will now unlock under certain conditions: TNT, Glass and Concrete Powder recipes for obtaining Soul Sand; Smelting/Blasting Diamond recipes for obtaining a Diamond.;
-
Piglin Brute loot table removed;
-
Updated tags with 1.17 entities and blocks;
-
Following blocks added to the "air" block tag (won't protect you from the effects of Nether weather): Bells, Lanterns, Soul Lanterns, Tripwire Hooks, Brewing Stands, Levers, Lightning Rods, Scaffolding, Turtle Eggs, Glass Panes, Ferns, Large Ferns, Grass, Tall Grass, Walls, Chains, Iron Bars, Ladders, End Rods, Sugar Cane, Bamboo, Bamboo Saplings, Sea Pickles, Dead Bushes, Cobwebs, Iron Doors.
-
Following recipes moved to "Recipe Tweaks" (some have changed slightly): Armor Stand, Blast Furnace, Brown Dye from Rotten Flesh, Crying Obsidian, Cyan Dye from Nether Sprouts/Warped Roots/Twisting Vines, Red Dye from Crimson Roots/Nether Wart/Weeping Vines, Yellow Dye form Glowstone Dust, Dispenser, Dropper, Gilded Blackstone, Grindstone, Lever, Observer, Piston, Stonecutter;
-
"Dyebolical" challenge moved to "Recipe Tweaks".
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ACkwXCQV:e7ZU9YSF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ACkwXCQV:e7ZU9YSF"
}

