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Packs & Pillagers 2.0: The Nether
Self explanitory, but the first major update introduces the nether!
131 new cards · 107 new recipes · 19 new main quests · 11 new side quest chains · 4 new gateways · 14 new Guide pages
Chapter 2: The Nether
- Build a Nether Portal to open a second table in the Nether
- Explore 8 Nether places, from the Crimson Forest to the Lava Sea
- Fight Piglins, Hoglins, Ghasts, Blazes, Wither Skeletons, and more
- Barter with Piglins and work your way up the gold shops
- Take on the Nether Fortress (the Wildfire) and the Bastion Remnant (the Mutated Hoglin)
- Forge Netherite gear, summon the Wither, and build a Beacon
- Brew new potions and give them to your villagers
- New Nether machines, Piglin allies, Strider rides, Ghast Storms, and Portal Incursions
A Fairer Progression
- First trips to each place are set, rare finds have a pity counter, and packs reroll ideas that are already known
- Finding new cards teaches you recipes, and older worlds get them too
- A rebuilt main quest line with better rewards, and shops that unlock as you play
- Compass expeditions, studying at the Library, and Orders from the Trading Post
- Rotating side quests, with 11 new chains
New in the Overworld
- Badlands, Snowy Plains, and Swamp, which you can also find in your real world
- Witches, Slimes, Horses, and Bees
- Pillager Outpost and Slime Bog gateways
- Composter, Smoker, Blast Furnace, and Cobblestone Generator
- Enchanting, with enchanted gear you can take into your world
Bosses
- Boss, Elite, and Miniboss tiers
Boss Changes
- Special attacks and second phases for the Wither, the Wildfire, and the Redstone Monstrosity
Books and Interface
- A new Quest Book that shows your rewards, your place in the chapter, and the quests still to come
- The intro now ends with your first quest
- 14 new Guide Book pages
- Idea cards show their names in the Cardopedia
- An Admin Codex settings page
- Icons for every equipment slot
Admin Stuff
/function pnp:reset/allresets everything for everyone, back to Day 1/function pnp:debug/reset_boardnow resets everything on your own table
Fixes
- The Delver, Family, and Wanderer quests no longer ask for 0 items
- Lots of smaller text and translation fixes
Updating from 1.0
Back up your world, then replace both the datapack and the resource pack (or the mod jar). Your quest progress, cards, and recipes SHOULD carry over automatically. If you switch from the datapack to the mod, remove the old datapack from your world's datapacks folder.
(if you encounter any ugs, please let me know via github, or the discord!) Happy Stacking!
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| packs-and-pillagers-resources-2.0.zip | Required resource pack | 12.71 MiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2YN09IX9:jm3LyvYG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2YN09IX9:jm3LyvYG"
}

