Compatibility
Minecraft: Java Edition
1.21.11
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Details
Licensed ARR
Published 13 hours ago
Updated 2 weeks ago
Pale Cannon
Inspired by AltarSMP.
Base item: Crossbow
Command: /palecannon [player]
Permission: customweapons.palecannon (default: op)
Resource Pack: Install the AltarSMP Texture Pack - this plugin set is built around it and looks/sounds as intended with it installed.
Cross-Plugin Detection (/weapons)
Every AltarSMP weapon plugin registers /weapons [player], which hands you one weapon from every other AltarSMP plugin currently installed and enabled - a live check each run, nothing to configure.
Crafting Recipe
. I .
S R S
. I .
Where:
I= Iron IngotS= StringR= Phantom Membrane
Drop the ingredients into a crafting table in that pattern (. = empty slot) to get the Pale Cannon. Recipe can be turned off in config.
Enchantments
- Quick Charge III
- Multishot I
- Unbreaking III
- Mending I
config.yml
weapon:
cooldown-ability-1: 8
cooldown-ability-2: 14
recipe:
enabled: true
shape:
- " I "
- "SRS"
- " I "
ingredients:
I: IRON_INGOT
S: STRING
R: PHANTOM_MEMBRANE
Cooldowns are in seconds and reload from config on server start. Set recipe.enabled: false to disable crafting and hand the item out with /palecannon only.
Abilities & Triggers
| Trigger | Ability | What it does |
|---|---|---|
| Right-Click | Pale Arrow | Fires a bone projectile for 6 damage on a direct hit. |
| Shift+Right-Click | Pale Curse | Afflicts your target (within 10 blocks) with Poison II and Weakness for 5 seconds each. |
Notes
- The weapon is bound to the player who receives it via a persistent NBT tag, so lore/name changes won't break ability detection.
- The activating player is never hit by their own ability's damage, knockback, or negative effects, even for area attacks, explosions and travelling projectiles/waves.


