1.0.0
Compatibility
Changes
v1.0.0 – Initial Release
Group creation, invitations with accept/decline/block, member kicking, and automatic leader transfer when the owner leaves.
Party HUD with customizable position (drag-and-drop or arrow keys), showing heads, nicknames, health bars, and active effect icons.
Effect icons for allies display remaining time and blink before expiration, just like in the standard HUD.
Toggle between static and dynamic player row heights in the HUD (static always reserves space for icons, dynamic compacts rows when effects are absent).
Group chat with tabs "Global" and "Group", messages highlighted with the prefix [Group].
Friendly-fire protection for group members and their tamed animals/horses.
Full English and Russian localization.
In-game config screen accessible via the "Configure" button in the Mods menu.
Option to completely hide the Party HUD from the config screen.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:hfcBKMOL:XYjwIAXL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:hfcBKMOL:XYjwIAXL"
}

