Tags
Creators
Details
0.1.0
Compatibility
Required content
Changes
Point Blank Bullet Addon
Point Blank Bullet Addon (PBBA) is a Fabric addon for Vic's Point Blank that converts supported hitscan gun fire into fast visible projectile entities. This lets projectile/ranged-damage systems, including RPG Skill Tree and Pufferfish's Attributes, treat Point Blank gunfire as ranged projectile damage.
Authors: swiyss and elizinro.
Project Info
- Name: Point Blank Bullet Addon
- Short name: PBBA
- Mod id:
pbba - Version:
0.1.0 - Minecraft:
1.21.11 - Fabric Loader:
0.19.2 - Fabric API:
0.141.4+1.21.11 - Vic's Point Blank:
2.0.1 - RPG Skill Tree / Pufferfish's Attributes compatibility: confirmed in runtime
What It Does
PBBA intercepts supported Point Blank hitscan shots server-side and spawns a fast, visible tracer projectile instead. The original hitscan damage path is cancelled after the projectile is spawned, ammo is consumed once, and projectile damage uses an indirect projectile damage source so Pufferfish's ranged damage modifiers can apply.
The current MVP also reads Pufferfish's bow/crossbow projectile speed attributes once when the bullet spawns, so RPG Skill Tree arrow speed bonuses affect bullet speed without changing bullet damage.
Blue Archive Pack
Place the Blue Archive Pack zip as a Point Blank content pack, for example under run/pointblank/ in the dev environment. Do not put it in src/main/resources, do not edit it for PBBA, and do not redistribute Point Blank or Blue Archive assets inside this addon.
Debug Commands
/pbba_debug status/pbba_debug reset/pbba_debug projectile_damage true|false/pbba_debug conversion true|false/pbba_debug loaded_mods/pbba_spawn_bullet
Temporary compatibility aliases:
/vpbcompat_debug/vpbcompat_spawn_bullet
Testing
Use /pbba_debug status to confirm conversion counters, projectile damage counters, last weapon, last target, bullet speed, detected projectile speed attributes, and current owner speed multipliers.
Useful checks:
/pbba_debug conversion falseshould restore Point Blank's original hitscan behavior./pbba_debug projectile_damage falseshould prevent PBBA projectile damage and help detect any leftover hitscan damage./pbba_spawn_bulletshould spawn a visible white tracer bullet without requiring a gun.
Known Limitations
- Shotguns and multi-pellet weapons still need validation.
- Long automatic-fire sessions need stress testing.
- Dedicated server still needs to be tested.
- Other weapon mods and other skill/attribute mods have not been validated.
- Old aliases
/vpbcompat_debugand/vpbcompat_spawn_bulletare temporary.
Build:
.\gradlew.bat build
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FjTi0Stg:zIHf5Fjj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FjTi0Stg:zIHf5Fjj"
}

