Compatibility
Minecraft: Java Edition
26.1.x
1.21.10–1.21.11
Platforms
Supported environments
Client-side
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Details
Licensed ARR
Published last week
Performance+
Client-side Fabric mod — extra FPS helpers that run automatically, plus optional settings in Mod Menu.
[!IMPORTANT] Performance+ only changes client rendering. It does not modify gameplay, servers, or world generation. Results depend on your PC, mods, and how many entities/particles are on screen.
What you get
Built-in (always on)
These run without toggles — you do not need to configure them:
- Fast clouds and light session video tweaks
- Culling of entities that are not visible to your camera
- Extra culling for items, XP orbs, armor stands, and item frames when FPS is low
- A small baseline reduction in particle spawning
- Temporary vanilla tweaks when FPS drops (e.g. entity shadows, entity render distance scaling, particles set to Minimal if you use All)
- Name tags hidden beyond 32 blocks (hard limit)
Configurable (Mod Menu)
Tune these if you want more control:
| Feature | What it does |
|---|---|
| Entity culling | Stops drawing entities past your distance (players are always shown) |
| Decorative entity distance | Shorter range for items, XP, frames, armor stands, etc. |
| Block entity culling | Skips distant chests, signs, spawners, and other block entities |
| Nametag culling | Hides name tags within your chosen range (inside the 32-block built-in cap) |
| Particle control | Extra particle skip chance and a max particle count |
| Smart render distance | Lowers or raises view distance and simulation distance based on FPS |
[!TIP] Install Mod Menu (suggested) to open settings. Cloth Config is required. On first launch, Auto Optimizer can apply balanced defaults once — built-in boosts stay on either way.
[!NOTE] It will not fix lag from slow CPUs, bad drivers, heavy shader packs, or server tick lag. It targets client render load.
Requirements
- Loader: Fabric
- Side: Client only
- Required: Fabric API, Cloth Config API
- Suggested: Mod Menu


