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Details
Licensed MPL-2.0
Published 3 months ago
Updated last month
All versions
1.0.13
Release
PeterWolfs Boats & Ships 1.0.132 months ago 29
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client and server
Changes
1.0.13
Shore hamlets
- Huts that sit on water now stand on log stilts and get a spruce boardwalk inland to the bank or village path.
- Six hut looks instead of one: oak, spruce, dark oak, birch, mangrove and bamboo, with different footprints, roofs, windows and small porch details. Bamboo doors stay on every house.
1.0.12
Waterman settlements
- Watermen now live in generated shore hamlets on the bank of a large body of water (ocean, wide river or lake). Inland ponds are skipped.
- Simple oak huts with flat slab roofs and bamboo doors, crop plots, and a mandatory wooden port with docked vessels.
- One in ten settlements is large: more huts, a bigger pier, and a stone lighthouse capped with Lighthouse Light.
- Locate with
/locate structure peterwolfs_boats_and_ships:waterman_settlement. Operators can place one with/pwboats spawn-settlement [small|large]while standing on a shore.
1.0.11
Watermen come home
- Stopped watermen spinning in place after leaving the pier. A failed local water-route no longer zeros thrust and flips the rudder.
- They now keep steering toward the atoll or the remembered departure berth; if the hull is jammed they back off and turn instead of circling.
- Unloaded ocean chunks are treated as open water, voyage tickets cover a wider window, and the return clock is no longer cut off mid-ocean.
- After an atoll trade they still walk treasure to the chest beside the bed; if there is no bed they use (or place) a chest at the home port.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VG7ttQYT:TqeWYToG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VG7ttQYT:TqeWYToG"
}

