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Licensed MPL-2.0
Published 4 months ago
Updated 3 weeks ago
All versions
1.1.13
Release
PeterWolf’s Planes 1.1.133 months ago 70
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client and server
Changes
1.1.13
- Shorten the rear suspension lines, especially the outer pair, so they terminate at the wing underside instead of passing nearly through the full aerofoil thickness.
- Move dynamic brake-branch endpoints just below and slightly inside the trailing edge to keep them connected without penetrating the canopy.
1.1.12
- Increase the normal steering visual range so the active hand makes a clearly readable lateral sweep from the rear camera.
- Strengthen the active wing-tip and trailing-edge down/back deformation while concentrating most of the bend in the outer tip section.
1.1.11
- Change paraglider steering-hand travel from a forward/back arm swing to a mirrored lateral sweep, making brake input clearly visible from the rear camera while preserving smooth input interpolation and line-to-hand tracking.
1.1.10
- Correct anatomical paraglider side mapping so each brake line connects its wing side to the matching hand and A/D deforms the matching wing tip.
- Smooth the actual steering-input-driven hand pull and release, tighten the active brake line, and add a subtle connected relaxation curve to the opposite line.
- Make outer wing tips inherit the reduced mid-wing bend so deformation grows toward the tip without splitting the wing or rotating an entire half as one rigid panel.
- Add deterministic Fabric ClientGameTest coverage with neutral, left-turn, released, and right-turn screenshots.
1.1.9
- Fix paraglider brake lines pointing in opposite front/back directions by using a stable mirrored line orientation.
- Attach all brake-line branches to the transformed lower trailing edge of the actual outer wing sections, including steering deformation.
1.1.8
- Paraglider: all lines thinner — suspension ~0.28 and brake lines ~0.36 (main riser slightly thicker than branches).
- Paraglider: brake lines from each hand to the trailing edge near the wing tips (main riser + 3 thin branches per side, dark graphite/red, slightly more visible than suspension lines).
- Paraglider: pilot hand animation follows real A/D (and double-tap spiral) steering — active hand lowers smoothly; releases return to the neutral brake-handle pose.
- Paraglider: turning side brake line tightens and tracks the animated hand; the opposite line stays neutral or slightly relaxed with a subtle sag (no rope physics).
- Paraglider: wing-tip deformation on the steering side — tip and outer trailing edge bend down/back proportionally (~12° max tip, ~7% chord TE move); leading edge and span stay intact; visual only (no physics change).
- First-person brake lines use a thinner translucent tint so they do not obstruct the view.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:McTtzw3T:qgxpksqw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:McTtzw3T:qgxpksqw"
}

