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Licensed MIT
Published 11 months ago
Updated 10 months ago
All versions
1.0.0
Release
Phonk Edit Mod 1.0.011 months ago 10.7K
Compatibility
Minecraft: Java Edition
1.21–1.21.1
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Changes
[1.0.0] - 2025-10-21
Added
- Initial release of Phonk Edit Mod
- Audio System:
- 9 phonk music tracks with random selection
- Pitch variation system (0.2x - 2.0x speed range)
- Beat-synchronized effects based on pitch/BPM
- Visual Effects:
- Full-screen grayscale shader (B&W filter) using Satin API
- Radial blur shader with beat-synced pulses
- Dynamic zoom effects (1.0x → 1.3x per beat)
- Camera shake with intensity ramping
- Mobile format with black bars (9:16 aspect ratio)
- Assets:
- 10 colorful skull overlay images
- 15 random meme text phrases
- Trigger System:
- Random timer trigger (30-60 seconds default)
- Action-based triggers:
- Attack entities (mobs, players)
- Break blocks
- Interact with blocks (place, open chests, use doors, etc.)
- Use items (eat, drink, bow, potions, etc.)
- Take damage
- Configurable chance (0-100%, default 30%)
- Delay system (default 150ms) for animation sync
- Independent toggles for each trigger type
- Configuration System:
- Config menu accessible via O key
- Adjustable parameters:
- Min/max timer intervals (5-180s range)
- Effect duration (1-3 seconds)
- Action trigger chance (0-100%)
- Activation delay (milliseconds)
- Pitch range (min/max)
- Icon size (16-128px)
- Toggle switches for each trigger type
- Persistent JSON config file
- Beat Synchronization:
- BPM calculation based on pitch
- Rhythmic zoom/blur pulses
- Higher pitch = faster beats
- Final 10% intensity boost
- Technical Features:
- Mixin-based camera manipulation
- Thread-safe execution with ScheduledExecutorService
- Event-driven architecture (ClientTick, HudRender, etc.)
- Custom pause screen for game freezing effect
Dependencies
- Minecraft 1.21
- Fabric Loader 0.17.3+
- Fabric API 0.102.0+
- Java 21
- Satin API 2.0.0 (bundled)
[Unreleased]
Planned Features
- Custom beatmap support for precise beat detection
- More phonk tracks
- Additional visual effects (chromatic aberration, vignette)
- Customizable meme texts
- Multiplayer compatibility testing
- Performance optimizations
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:7LH9mz1r:xmfGdbKj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:7LH9mz1r:xmfGdbKj"
}

