Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Creators
Details
Licensed MIT
Published last month
Updated last month
Changelog
Changelog
[2.0.0] - 2025-10-22
🎨 Visual Stuff
Custom Skulls
- You can finally add your own skull images! Just drop PNG files into
.minecraft/config/phonkedit/images/- Images get auto-resized to 256×256 while keeping the aspect ratio
- Works with any size image, we'll center it for you
- skull20.png is special - it shows up when PHONK6 plays
- All the default skulls get exported to that folder so you can edit them
- Better Skull Rendering:
- Fixed the annoying clipping issue where skulls got cut off at the edges
- Made them smaller (40% of original size) so they actually fit on screen
- Everything scales properly now
- Way Better Drop Shadow:
- Shadow is tighter and actually looks good now
- Smooth fadeout instead of harsh edges
- More subtle opacity so it doesn't look like MS Paint
- Optimized so it doesn't tank your FPS
- Motion Blur:
- Blur follows the shake effect
- You can adjust how intense it is
- Smooth transitions that don't look janky
- Only happens during the initial shake
- Screen Shake:
- Shake intensity is configurable now
- Lasts 0.5 seconds with smooth easing
- Shakes both the screen and skulls
- Adds some actual impact to the effect
Freeze Frame
- Dark overlay - dims the background so the skulls pop more
- Cinematic bars - adds those vertical black bars for that 9:16 phone video vibe
- Better capture - uses proper screenshot methods so it actually works
🎵 Audio
Music System
- 12 different phonk tracks
- Random selection
- Pitch shifter:
- Randomly adjusts pitch between 0.95-1.05 by default
- Keeps it between 0.5-2.0 so it doesn't sound terrible
- Adds variety without being too noticeable
- Auto-stop:
- Effect ends when the track finishes
- Has a backup timer just in case
⚙️ Settings
You can configure pretty much everything now:
What You Can Toggle:
- Grayscale filter on/off
- Dark overlay on/off
- Cinematic bars on/off
- Skull graphics on/off
- Skull shake on/off
- Motion blur on/off
Fine Tuning:
- Blur intensity (0-5, how spread out it is)
- Blur ease (0.1-5, how fast it fades)
- Shake intensity (1.0 is normal, higher = more crazy)
Audio:
- Min/max pitch range (0.5-2.0)
Note: Version 2.0.0 is basically a complete rewrite with way more features and actually good visuals.
Files
Metadata
Release channel
ReleaseVersion number
2.0.0Loaders
Game versions
1.21.1Downloads
162Publication date
October 22, 2025 at 9:31 AMPublisher

coah
Member



