1.0
Compatibility
Required content
Changes
Additions:
- Women (four variants)
- Women spawning (only in overworld)
- Women following (by interacting with them)
- Villages (only in overworld)
Notes:
Would like to test if village spawnrate feels good.
Unsure if I should add a way for you to heal women with food, or if they should just heal naturally. How could you tell what health they're at?
Women currently make chicken sounds since I didn't feel like opening Audacity to give them custom ones (this will change later).
Village generation is SUPER janky lol. Houses generate inside eachother and stuff. I'll add checks to prevent that later.
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| pixel-girls-pr1.0-sources.jar | Unknown | 35.01 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6Vxu2glD:OLg0puTy"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6Vxu2glD:OLg0puTy"
}


