0.2.9
Compatibility
Required content
Changes
Pixel Painter Decals is an add-on for Pixel Painter that lets you stamp custom PNG images directly into the world as Pixel Painter paint. Drop decal images into the decals folder, pick one from an in-game menu, preview it as a ghost image, then place it across blocks like a sticker.
Once stamped, decals become normal Pixel Painter paint data. They are saved, synced, and handled by Pixel Painter’s existing paint system instead of remaining separate image objects.
Features
Load PNG decals from config/pixelpainter/decals/ Select decals in-game with a Book and Quill in your offhand Open the decal folder from the selection screen Reload decals without restarting Ghost preview before placement Rotate decals in 90 degree steps Flip decals horizontally Stamp decals across multiple blocks Wrap decals around corners Supports square and rectangular decals up to 256x256 pixels Works with Pixel Painter paint storage and networking Multiplayer/server compatible Experimental support for Copycat blocks, slopes, assembled contraptions, and physics bodies How To Use
Install Pixel Painter and Pixel Painter Decals on the client and server. Put PNG files in config/pixelpainter/decals/. Hold a Book and Quill in your offhand. Sneak + right-click to open the decal picker. Select a decal, aim at a surface, rotate or mirror if needed, then right-click to stamp it. Default Controls
Rotate left/right: < and > Mirror horizontally: ; Open decal picker: Sneak + right-click with Book and Quill in offhand
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:X8mIBrac:PPwwOMMB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:X8mIBrac:PPwwOMMB"
}

