0.6.13
Compatibility
Required content
Changes
Load custom PNG decals from config/pixelpainter/decals Select decals in-game with a Book and Quill in the offhand Preview decal placement with a ghost image before stamping Rotate and flip decals while placing Place decals across multiple blocks, around corners, and onto supported sloped Copycat blocks Stamp decals onto blocks, easels, banners/canvases, armor, mobs, players, and supported contraptions Create and edit decals in-game with drawing tools, text, layers, selection tools, undo, zoom, and color palettes Supports local/client decals when enabled by the server Multiplayer/server compatible
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:X8mIBrac:YIagaeTT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:X8mIBrac:YIagaeTT"
}


