1.8.7
Compatibility
Changes
World generation changes have finally arrived! More structures may be added in the future, but for now we have:
- 8 different Ranger Stations that can spawn in Plains Villages, as well as a connecting street piece
- A Team Aqua themed submarine
- A Team Magma themed mining tank
- 2 Team Dim Sun boats
These are config integrated so you can turn off all of the custom structures, turn off just the non-village structures, or enable all structures. By default, the config is set so only the new village structures will spawn, as the villain team vehicles are equipped with active Gigaremo units.
This update now makes all mod content available without needing any creative mode tools.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:YuN7khZs:SGoo4gZY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:YuN7khZs:SGoo4gZY"
}

