
Pixelmon
Pixelmon adds many aspects of the Pokémon into Minecraft, including the Pokémon themselves, battling, trading, and breeding. Pixelmon also includes an assortment of new items, including prominent items like Poké Balls and TMs, new resources like bauxite ore and Apricorns, and new decorative blocks like chairs and clocks.
1.59M
377
Compatibility
Minecraft: Java Edition
1.21.1
1.20.1–1.20.2
1.16.5
1.12.2
Platforms
Supported environments
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Details
Licensed ARR
Published 3 years ago
Updated 18 hours ago
Changelog
Additions
- Added new raw resource items for 1.21 consistency: raw platinum, raw silver, raw bauxite, and raw silicon.
- A new config option has been added to battle.yml to disable storing the last battle log (default: off).
Battle Tests
- Added tests for the King’s Rock held item, including interactions with multistrike moves, Serene Grace, Pledge effects, and Sheer Force.
- Added tests for each type of Gem held item.
- Added tests for the Rusted Sword and Rusted Shield held items.
- Added tests for the Razor Fang held item, which will handle interactions with Serene Grace, multistrike moves, and Sheer Force.
- Added tests for the Exp. Share to verify experience gain for non-participating Pokémon.
- Added tests for Z-Crystals, including type-based and species-specific Z-Move behavior, transformation compatibility, and upgrade conditions.
- Added tests for the Incense held items, including effects on speed priority and prize money.
- Added a test to ensure Loaded Dice does not affect Surging Strikes.
- Added tests for the Zen Mode ability.
- Added 6 tests for the Razor Wind move, covering charge behavior, Power Herb interaction, interruptions, and critical-hit ratio.
- Added tests for the Pain Split move.
Changes
- Player data has been moved to a new
saves/WORLDNAME/playerdata/pokemon
directory for improved organization and consistency. Legacy data is automatically migrated to the new location on first run. - All references to Aluminium have been adjusted to the correct spelling for en_US, there is a fallback in place and should not affect worlds. Datapacks interacting with Aluminum will need to be looked over however.
- The Item Finder now correctly displays its sprite, showing red when no hidden items are nearby, and produces lava particles and extinguish sounds to indicate nothing was found.
- Adjusted single player spawning to prevent spawns too close to the player, and lowered the total number around you. (You can adjust this yourself in your wild spawning config.)
- Added a confirmation message when money is awarded via interactions.
- Updated Shiftry to have the Wind Rider ability and the Piplup line to have Competitive, matching Scarlet and Violet changes.
Fixes
- Added movement AI to NPCs, including random_stroll, look_at_nearby, and stroll_through_village goals, allowing for configurable NPC wandering and behavior.
- Fixed being unable to type colons (:) in the NPC preset field, enabling the use of full preset identifiers like pixelmon:trainers/aquaboss.
- 22596 Fixed an issue where certain NPC presets could not be placed using the NPC editor.
- 22565 NPCs using Pokémon models now render correctly and no longer appear upside down or backwards.
- NPC nameplates now display properly above NPCs.
- Improved the NPC preset menu to stay within screen boundaries and added suggestions to the search box.
- Fixed the NPC clipboard menu going off-screen during editing.
- The Move Relearner NPC preset now correctly opens the move relearner interface when interacted with.
- Interacting with Move Relearner NPCs no longer causes client disconnects when no cost is defined.
- Pokémon now display correctly on the Move Relearner selection screen.
- Relearner NPCs now require a valid cost to function, preventing invalid configurations.
- Client network state now resets properly after leaving a Pixelmon server, improving connection stability and behavior.
- 22416 22321 External moves like Forage now work correctly in multiplayer, with effects and cooldowns triggering as expected.
- 22571 Poké Ball lids now craft correctly based on the apricorns used.
- Moltres’ flying animation and model have been updated to fix wing stretching issues and improve visual quality.
- Turtwig’s model position has been corrected so it no longer sinks into the ground.
- Egg photos now display the correct egg sprite in-game.
- Egg photos now render correctly, and photos worn on the player’s head appear properly lit in the inventory.
- A Mega Discovery research now unlocks properly after defeating an Epic, Legendary, or Ultimate Boss.
- The research task to defeat 10 Mega Boss Pokémon in A Mega Discovery now tracks progress correctly.
- Restored usability of the research inventory tab by fixing scroll wheel and scrollbar functionality.
- The Pokémon Editor now properly updates a Pokémon’s stats when its species is changed.
- Fixed a crash in the Pokémon Editor when using auto-complete for certain species names like Tyranitar, Pupitar, or Jynx.
- Fixed a rare crash that could occur during wild Pokémon spawns due to an invalid level tweak.
- Fixed a rare server shutdown error that could occur when saving research data.
- The Max Raid Den Spawner now correctly places the den at the block you click, rather than at the player’s position.
- Raid bosses no longer escape the den and wander the world after a raid ends.
- NPC titles now display correctly in all languages using translatable text.
- 22597 22596 22570 Fixed a server crash caused by invalid items loading in infusers during world generation or preloading.
- The “Find a Wishing Piece” task in The Dynamax Phenomenon research now completes correctly when picking up a Wishing Piece.
- 22691 Pokémon nicknames now support multiple color codes correctly without cutting off text.
- Fixed Evolution Stone armor using a fallback texture when worn or placed on armor stands. Armor textures now display correctly in all cases.
- Updated the movesets of Tornadus, Thundurus, Landorus, and Enamorus to reflect their Generation 9 learnsets.
- Iron Valiant’s staff now animates correctly and remains connected to its hand during walking animations.
- Kakuna’s model is no longer rotated onto its back and now appears upright.
- Pidgeotto’s model has been updated to reduce blockiness.
- Shiny Alolan Ninetales now displays its correct purple-toned coloring.
- Voltorb’s model has been smoothed and no longer appears overly blocky.
- Exeggcute’s model and animations have been fixed; it no longer lies sideways or animates incorrectly.
- Grovyle’s model is now correctly positioned and no longer sinks into the ground.
- All seasonal Sawsbuck forms now stand correctly on the ground.
- Smoliv’s model no longer stretches due to incorrect weight mapping.
- Litleo has received an updated model and smoother walking animation.
- Pyroar (both male and female) now use updated models and animations, and Shiny Female Pyroar displays correct coloring.
Battle Fixes
- 22603 Fixed battle UI not displaying correct item stack sizes, such as Poké Balls, by ensuring inventory data is properly synchronized with the client.
- Battle screen transparency now applies correctly to the Bag and Pokémon selection menus when using the F1 key.
- Added support for the
money_multiplier
context key. - All money-increasing items (such as Luck Incense) now correctly double prize money from NPC battles.
- Fixed battle logs showing raw component values like literal{Rattata} instead of proper names.
- The raid lobby screen now correctly updates the selected Pokémon for all players, and properly reflects the host’s choice.
- Gems now correctly boost the power of moves instead of directly modifying damage dealt.
- Gems are no longer consumed if an attack misses or fails.
- Improved handling of held items during charging moves, though Gems are not consumed during the charge turn of multi-turn moves.
- Zen Mode now activates correctly when the user is at exactly 50% HP.
- 16340 Behemoth Blade and Behemoth Bash now retain PP Up and PP Max effects from Iron Head when transformed by Zacian or Zamazenta.
- 21895 Surging Strikes now correctly hits three times, even when the user is holding a Loaded Dice.
- Players can no longer spectate their own battles by targeting another participant in the same battle.
- Fixed Incense items that boost move power from incorrectly increasing final damage instead of move power.
- Full Incense now correctly causes the holder to move last in its priority bracket.
- Pure Incense now properly reduces wild Pokémon encounter rates.
- Pressing Esc to run during Pokémon selection after a faint no longer causes the battle to get stuck on “Waiting...”.
- Razor Wind now correctly has an increased critical-hit ratio.
- Razor Wind is now properly interrupted by conditions like flinching, sleep, or confusion, and will no longer continue incorrectly.
- Players can now successfully run from battle using the cursor after their first Pokémon faints.
- Players in battle free roam can no longer spectate other battles, preventing issues with rejoining their own battle.
- Using /battlelog no longer causes disconnects in multiplayer, even outside of battle or in solo raid scenarios.
- The /battlelog command now functions correctly in all battle types, including wild battles, raids, NPC battles, and PvP.
- 22579 Ditto using Imposter no longer causes a disconnect when transforming into Ogerpon or other Pokémon with missing form data.
- The Run button now appears and functions correctly after a Pokémon faints in battle.
- 22588 Using a Blank TR in battle no longer causes the battle to end with an error when attempting to assign a move.
- Battle Bag items now display correctly within the UI and can be selected as intended.
- Chat messages no longer obstruct battle UI elements when selecting Pokémon or items.
- 22599 EVs now update correctly after battles.
Language
- Added Arabic, Czech, Finnish and Swedish languages.
- Updated Danish, French, German, Israeli, Italian, Japanese, Norwegian, Dutch, Portuguese, Russian, Spanish, Thai, Turkish, Ukrainian languages with new translation keys, removed some unused keys.
Developer
- Added utility methods to
AttackRegistry
for retrieving random damaging moves with or without Z-Move compatibility. - Updated
Attack#isAttack()
to account for overridden attack types such as Z-Moves and G-Max Moves. - Added
ImmutableAttack#getZMove(PixelmonWrapper, boolean)
to support Z-Move logic on transformed Pokémon. - The
ApplyBonusStatsEvent
no longer fires for Pokémon without bonus stats, reducing unnecessary log spam. - Moved a battle log entry to only appear when not in simulation mode.
- Refactored the
InteractionContext
system, renaming it toStoredContext
and moving it outside the NPC package for broader use. - Introduced
ContextKey#mutable
andContextKey#immutable
, with validation for immutability constraints. - Context keys are now registered server-side via the
RegisterEvent
. StoredContext
is now a sealed class and supportsResourceLocation-based
access for dynamic pipelines like NPCs and Research.- Added
StrictStoredContext
for enforcing immutability in systems like the battle engine, throwing exceptions on mutable access. - Use
StoredContext#strict
to create a guaranteed immutable context instance for safe copying and isolation.
Files
Metadata
Release channel
BetaVersion number
9.3.2Loaders
Game versions
1.21.1Downloads
27267Publication date
May 30, 2025 at 12:44 PMPublisher

Pixelmon
Owner