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Details
Licensed MPL-2.0
Published 3 months ago
All versions
1.4.1
Release
Plants & Zombies 1.4.12 months ago 789
Compatibility
Minecraft: Java Edition
26.1.x
Platform
Fabric
Supported environments
Client and server
Required content
Changes
Additions:
- Added Bonk Choy
- Spawns in Bamboo Jungle and Savanna biomes.
- Solar battery can be placed and will absorb nearby sun.
- The light level and redstone level changes depending on the store amount of sun.
- Added Electrified Mob Effect.
- Being struck by lightning will now apply the Electrified effect.
- Added translations for seven new languages.
- Spanish - @Maxi1978
- Portuguese - @theplayeris1, @Arthurow
- Filipino - @Arseus
- Turkish - @TangHere
- Chinese - @_spos777
- Japanese - @_spos777
- Russian - @anyjerk
Fixes/Changes:
General:
- Separated server and client config files
- Fixed an issue where the server and client config settings would clash and cause errors.
- Adjusted spawn rates and drop chances.
- The Watering Can is able to take water out of a cauldron by crouching.
- Mailboxes have been updated.
- All players can now access mailboxes from any loaded chunk within the same dimension.
- The address list is now sorted by distance from the current mailbox.
- Added response messages when sending mail.
- Reduced sun fuel amount by half.
- Made sun a little easier to pick up
- Increased the amount of healing sun gives to plants.
- Fixed issues with projectiles phasing through entities, hitting entities multiple times, and not being deflected
- Easter egg skins no longer apply when any custom name is given.
Plants:
- Updated list of projectiles that wallnut can deflect.
- Wall Nut can now be planted on most solid blocks
- Potatomine can be planted on sand and gravel blocks.
- Explosive plants will no longer continue to explode after being tamed.
- Endermen will now avoid plant projectiles
- Fixed a bug where plants could still damage player owners when "coopPlanting" and "playerCreditForPlantKills" were enabled.
Zombies:
- Disco zombie can now only spawn backup when there are < 3 backup dances nearby rather than < 4
- Improved Digger zombie pathfinding, block breaking speed, and what blocks it can break
- Gargantuar can only drop a plant pot helmet when killed by a plant
- Added 1.25% a chance for non-leader zombies to spawn with a flag when the local difficulty is < 1.2
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:52I7r11d:EWMq2qjF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:52I7r11d:EWMq2qjF"
}


