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Details
Licensed MPL-2.0
Published 7 months ago
Updated 2 weeks ago
All versions
1.5.1
Release
Plants & Zombies 1.5.12 weeks ago 4,770
Uploaded by
Compatibility
Minecraft: Java Edition
26.1.x
Platform
Fabric
Supported environments
Client and server
Changes
Changes / Additions
- Added Pumpkin Plant.
- Can be obtained as rewards for the Zomboween special wave or from carving pumpkins.
- When applied to a plant, it will completely tank any given damage until destroyed.
- Updated Seed Mutation chances:
- Peashooter: 50% Electric Peashooter seeds during Thunderstorms.
- Peashooter: 50% Fire Peashooter seeds while in hot biomes.
- Peashooter: 10% Repeater seeds anywhere.
- Electric Peashooter: 15% Peashooter seeds during Clear/Rainy weather.
- Fire Peashooter: 15% Peashooter seeds while NOT in hot biomes.
- Repeater: No longer has a mutation (always drops repeater).
- Melon Pult: 33.3% Winter Melon seeds in cold biomes.
- Winter Melon: 15% Melon Pult while NOT in cold biomes.
- Wallnut: 8% Explode-o-Nut seeds anywhere.
- Explode-o-Nut: 20% Wallnut seeds anywhere.
- Added "Zomboween" special wave.
- Has a chance to occur 2 weeks before and 1 day after October 31st.
- Can happen within waves 4–11.
- Added a Boss Bar during boss waves.
- If a Boss is not defeated by the end of a boss wave, the raid will be lost.
- Reworked the Digger Zombie's behavior.
- When 16–40 blocks away from its target, The Digger Zombie will attempt to tunnel into the ground closer to its target.
- Added Vampire Browncoat variant.
- Has a chance to appear during Halloween season.
- Balloon Zombies can drop balloons when killed.
- Unleashed Balloons will pop after 2 minutes.
- Hypnotized mobs will now target non-hypnotized mobs of the same type as well as other enemies.
- Reduced how often and how many graves the grave digger will dig.
- During a raid, the center flag will display a beacon beam while far away.
- Plants will now only snap onto blocks that they can survive on.
- Plant and Brainz Flags can only be placed while holding shift.
- Plant and Zombie projectiles are now ignored by:
- Armor Stands
- Boats
- Minecarts
- Item Frames
- The Skillet item from Farmer's Delight can now be equipped on your head.
- Added nametag ester eggs for the Sunflower (Vampire) and Fire Peashooter (Blaze).
Fixes / Technical Changes
- Reduced Grave Digger spawn chance during raids.
- Plants and Zombies no longer pop their own balloons.
- Zombie Robots built by the Engineer will vanish at the end of the raid.
- Reduced the range for Robo Zombie.
- Raid zombies will no longer spawn on top of trees.
- Optimized zombie pathfinding during raids.
- Optimized some checks on idle plants.
- Puff Shrooms, Sun Shrooms, and Scaredy Shrooms now spawn again. :,)
- Fixed a bug that caused the game to hang when processing certain plants while saving.
- Added a new server config option:
graveStoneActivationRange.- Sets the range at which Gravestone can spawn zombies. The default value is 24.0
- Added a new server config option:
pumpkinArmorAmount.- Sets the amount of pumpkin armor gets applied. The default value is 35.
- Updated seed packet mutations to accept an item as a result:
- The
resultfield either accept andentity_typeor and object:item- an item idcount- a value range. Defaults to{ "min": 1, "max": 1 }(optional)
- The
Example files:
{
"mutations": [
{
"biome": "minecraft:forest",
"chance": 1.0,
"result": {
"item": "minecraft:apple"
}
},
{
"chance": 0.5,
"result": {
"item": "minecraft:emerald",
"count": {
"min": 2,
"max": 8
}
}
}
]
}
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:52I7r11d:HaburDFl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:52I7r11d:HaburDFl"
}

