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0.1.0
Compatibility
Required content
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This Version is a Complete Overhaul of the Mod for 1.20.1, Aiming for a More Perfect and Well-Established Mod
Blocks:
Grass Blocks (Normal, Light, Dark) Grass Carpets (Normal, Light, Dark) Dirt Block Planter (ZenGarden) House Wall (Random Variants) House Bricks (Random Variants) House Sidewalk (Random Variants) House Door House Window (Normal, Pane) Gabi Plushie (Coder, Main Person Behind the Mod) Nico's Waffles (R.I.P)
Items:
Pea (Throwable) Peashooter Seed Packet Shovel Pea Seeds (ZenGarden) Sun Grass Roller (With Custom GUI, 9 Blocks Reachability, 9 Different Patterns) Fertilizer (ZenGarden) Bug Spray (Zengarden Watering Can (Zengarden) Gardening Glove (ZenGarden)
Entities:
Peashooter (Custom Owner GUI, Multiple Targeting Modes) Lawnmower (Can be Used for Actual Lawnmowing, Custom Keybind to Release the Lawnmower)
Gamerules:
changePeaModel; True = 3D Pea, False = 2D Pea toggleStraightDirectionPlant; True = Will Make Plants Only Target Zombies Directly in Front of Them, Making it More Truthful to the Actual PvZ Gameplay, False = Will Make the Plants be Able to Look in Any Direction useSeed (Only Works in Survival); True = Will Remove a Seed Packet From the Player's Inventory When Used, False = Will Not Remove a Seed Packet When Used useSun (Only Works in Survival; True = Will Need You to Have the Correct Quantity of Sun When Placing a Plant, False = Will Not Need/Remove Any Sun From the Player's Inventory Some Things Have Crafting Recipes, While Other Items' Recipes are Still to Come.
-Long time no see, well, it took a really long time for me to release a new update/version, but remember, it's just me doing this for fun, anyways, i decided to do things in a more perfect manner, taking my time and doing my best, trying to have almost no flaws and having fun and unique aspects in the mod, although this is really not a finished product and still may have some imperfections, i think it is better now as it was 5 months ago with the last update, i hope you guys enjoy this as much as i do :)
And for Those Who Took Their Time Reading this, I Wish y'all the Best and that YOU Have Fun with the Mod
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:sg5dxwao:2EoYgjdx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:sg5dxwao:2EoYgjdx"
}

