Tags
Creators
Details
Licensed MIT
Published 7 months ago
Updated 3 months ago
All versions
1.1.0
Release
Player-Level Randomizer 1.1.03 months ago 162
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Server-side
Singleplayer
Changes
Added
- Added EXP Trader event.
- Added three trader variants: Graser, Wisp, and Gustaf.
- Added permanent upgrade purchases:
- Strength
- Haste
- Feather Falling
- Extra Hearts
- Level Bank
- Added persistent upgrade saving across world/server restarts.
- Added mod icon.
Changed
- Rebalanced Loot Rain so low levels only drop a few items.
- Loot Rain now uses multiple loot sources, including village, outpost, end city, ancient city, bastion, fortress, and stronghold chests.
- Reduced Loot Rain event frequency.
- Block Shift now uses safer solid target blocks and a capped radius.
- Trader purchases are now validated server-side.
Fixed
- Fixed crashes or event spam caused by very large XP gains, such as defeating the Ender Dragon.
- Fixed Block Shift eventually stopping due to oversized queued replacement tasks.
- Fixed upgrade state being lost after restarting a world/server.
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| playerlevelrandomizer-1.1.0-sources.jar | Source jar | 254.14 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
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Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eDU4qJh8:jMc7OWeN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eDU4qJh8:jMc7OWeN"
}

