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All versions
0.2.1
Alpha
Player Containers 0.2.12 years ago 375
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Changes
this version is still for BlanketCon '25, it just has some tweaks:
- contained players (which previously had collisions with all blocks as in any other gamemode) now can pass through blocks that are non-opaque or that have blockentity-based rendering
- item rarities fixed (singularity container -> epic, self container -> rare)
- contained players now properly collide with the container radius (as opposed to before where they were teleported back every tick)
- command outputs tweaked slightly (
releasenow outputs whether the release was successful or not, op-exclusive commands now log their outputs)
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| playercontainer-0.2.1-sources.jar | Unknown | 585.46 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NDh54aZy:LRXlK7HK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NDh54aZy:LRXlK7HK"
}

