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Details
Licensed GPL-3.0-only
Published 5 months ago
Updated yesterday
All versions
0.9.0
Beta
Reactions 0.9.0last month 195
Compatibility
Minecraft: Java Edition
26.3
Platform
NeoForge
Supported environments
Client-side
Server-side
Client and server
Changes
Added
- Compatibility with 26.3 version
- Manual eye motion keybinds: Close Eyes, Look Left and Right, and Squint, Widen Eyes
- Reactions keybind screen for assigning manual eye controls
- Warning in config when manual eye motion keys are not assigned
- Skin layer selection
Changed
- Changed slightly configuration screen
- Eating and drinking mouth animation is now more blocky
- 3x2 eye look animation now moves pupils toward edge pixels instead of staying centered
Fixed
- Some config and multiplayer behaviors
- Some rendering errors
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:8HLtNhbi:GTVOZzaU"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:8HLtNhbi:GTVOZzaU"
}

