1.0.0
Compatibility
Changes
PlayerReviveFabric - Initial Release
Welcome to the first public release of PlayerReviveFabric! ❤️
This version introduces the core revive system for Minecraft Fabric servers, allowing players to enter a downed state instead of dying instantly.
Added
- Downed player system when receiving lethal damage.
- Revive mechanic that lets nearby players bring downed players back.
- Configurable revive timer.
- Configurable health percentage after revival.
- Custom downed screen and revive progress UI.
- Critical state chat for downed players.
- Admin command to reload the config:
/revivir reload
- Admin command to force revive a player:
/revivir <player>
- Admin command to revive all players:
/revivir @a
- Language support for:
- English
- Spanish - Spain
- Spanish - Mexico
Notes
This is the first release, so feedback and bug reports are welcome.
More Minecraft versions are planned for future updates.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:TnAep261:gTKFSuk2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:TnAep261:gTKFSuk2"
}

