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1.1.0
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Fabric API is required now!
New: Four commands to manage the timer...
/playtimer help-- shows the help message./playtimer toggle: toggle the timer's visibility/playtimer reset: set the timer to00:00:00./playtimer sync: synchronize the timer's with the server's player statistics
If you play Minecraft on multiple computers, the timer may get desyncronised. Run /playtimer sync to syncronise it back with the server's player statistics. Note that if the server doesn't properly keep track of the playtime (e.g., due to a low average tick speed) there might be a (larger) difference between the time of the original timer and the time received from the server.
Updated: Timer is now managed per player if one Minecraft installation is used by multiple Minecraft player profiles.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ijIeytTo:RAIQ93rI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ijIeytTo:RAIQ93rI"
}
