5.0
Compatibility
Changes
Finnaly... Ploton 5.0!!
-Added Things-
- New Creative Tabs!:- Ploton Armour and Ploton Weapons
- New Items- Stone Shard, Water Shard, Lava Shard, light Shard, Water Sword, Lava Sword, water stick, lava stick, obsidian shard and stick, Light Bolt, Light Shard Launcher, Amethyst shard Launcher, stone dagger, Potion absorbing Crystal and Potion absorbing Sword, Water Crystal, Burning Tear, Blood Liquid, RadioActive Blood Bucket, and Finnaly Binding Dust... Jeez thats a lot!... and a "BadSong Music Disk"...
- New Blocks!:- Bubble Block- a Block which somtimes replaces the magma block. gives water breathing and extinguises you from fire when your on it, also lets you breath underwater as long as you are standing on it.
- New Armour!!!- Obsidian Armour!!! gives your Fire-ressistance as long as you wear it!
Jeez thats a Lot!
If i explained EVERYTHING in this update it will turn into a novel so...
- Water Shard & Lava shard- Crafting recipie unlocked with the "Ploton Advancment" when you make a new world. lets you craft...
- Water and Lava Sword- Water Sword extingueses the hit mob or player. Lava Sword makes mobs on fire. simple
- Light Shard- lets you craft a "Light Bolt" and Light Shard Launcher. Its the ammo FOR the Light Shard Launcher.
- Potion Absorbing Crystal and Sword- The crystal can be crafted and the sword removes ANY potion effects on a mob (like invisibility or regenaration or poisen) and effects them with Glowing effect.
- Stone dagger- made from a stone shard, its used to make the Water and Lava Sword
there is a TON more things added that i cant even say by this point so Play Ploton and enjoy!
new advancments also there!

ETC! -Dimensions- New Dimension too! The Bloodlands. portal made using Bloodvium Blocks!
-Traders- Bloodvium Trader- yeah. he gives a lot of stuff... idk
Enjoy! :)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:waUEDVlN:HvVB7Ct6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:waUEDVlN:HvVB7Ct6"
}

