1.0.7
Compatibility
Required content
Changes
Added hail damage, for blocks and entities
New lightning system that uses updraft speed and precipitation regions to estimate lightning frequency and strike regions similar to real life
Added sounds for rain and hail hitting glass blocks
Support for zlib compression and other compression in scenarios
30 new scenarios (new scenario pack is required)
Scenarios now have energy categories, in low instability environmenets low cape scenarios will spawn, in medium instability medium cape scenarios same for high
Scenarios carry metadata for type, depending on month different storm types will dominate over others, seasons off defaults to may chances
Scenarios now have movement metadata that allows them to move in accurate direction and speed
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:93e7Da23:brrqdwPr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:93e7Da23:brrqdwPr"
}


