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1.2.ORANGE_4QT.1
Compatibility
Changes
Warnings before updating:
- ALWAYS MAKE BACKUPS WHEN UPDATING / CHANGING MODS !
- All the calcuim boxes in a world will disappear when updating the mod (placed or not) due to their ids having changed;
Fixes, Adjustements, Optimizations and Additions :
-
Fixed some localization errors;
-
Reworked the oven from the start, it is still used to make the cookies but now work like a vanilla furnace but with 9 slots for things to cook and support furnace recipes too (it is half as fast though);
-
Changed some items recipes categories in the recipe book;
-
Added recipes to cook the pink fin in a furnace, blast furnace and on campfire as they were missing;
-
Added a recipe to fry the spider meat as it was missing;
-
Fixed the curry pot recipe;
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Changed the fruits juices recipes to use the thin bottle;
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Removed the test recipe for the oven, this was a oversight on my part;
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Replaced the cookie recipe by 151 new recipes, those are only used to show how to make them;
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Updated the oven’s JEI interface;
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Added new JEI support for the mixer, the curry pot and the blender;
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Completely overhauled the curry pot and optimized it a lot;
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Fixed the flint and steel not getting damaged when used on the curry pot;
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Fixed the lemon tree stages offset not working on some stages;
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Moved all the recipes containing meat to a new namespace called “pokefood_meat”;
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Fixed the coffee maker not accepting water buckets;
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Remade the rice texture as it was really bad;
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Renamed “Empty Popped Calcuim Box” into “ Empty Calcuim Box”;
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Renamed “Popped Calcuim Box” into “ Calcuim Box”;
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Made the burgers 3D;
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Changed the cheese used in the cheesy pork burger’s recipe;
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Adjusted the cactus cubes nutritional values and saturation;
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Made the alcohol placeable;
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Added placeable cakes and pies;
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Added cake and pie slices;
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Added a new “Empty Boxes” creative tab and moved empty calcuim boxes in it;
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Added wrapped burgers;
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Added small to-go boxes;
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Added fries and leek in small to-go boxes;
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Added long to-go boxes;
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Added sweet berries, cheese balls, beetroots undefinedand cactus cubes in long to-go boxes;
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All the items in to-go boxes can be placed;
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FgsjtEuv:tDdxffzI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FgsjtEuv:tDdxffzI"
}

