Tags
Creators
Details
Licensed ARR
Published 2 months ago
Updated 5 days ago
All versions
1.2.0
Release
Pokemon Editor [Cobblemon] 1.2.03 months ago 27
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Changes
Highlights
- Added adaptive editor scaling for small windows and high GUI scale settings.
- Prevented JEI and EMI inventory overlays from appearing around the editor.
- Added localized names for Pokémon species, natures, marks and titles.
- Restored the stat effects of natures in the Stats page and nature selector.
- Improved Mega, regional-bias, cosmetic and other aspect-driven form editing.
- Added localized evolution result descriptions and a live result model preview.
- Added a previewable, one-step rollback to the previous evolution.
Evolution fixes
- Fixed missing standard and inherited evolutions on dedicated servers, including Spearow, Abra, Marill and Torracat.
- Fixed evolutions disappearing after switching between regional-bias and standard forms.
- Evolution data is now synchronized authoritatively by the server.
- Forced evolutions and rollbacks are applied directly by the server, preventing crashes when editing wild Pokémon.
Other fixes
- Fixed Mega and other form aspects being discarded when saving.
- Fixed saves being rejected for very large or scaled Pokémon such as Mega Rayquaza.
- Fixed cosmetic skins such as Magikarp Jump patterns appearing empty or being cleared on later edits.
- Fixed repeated warnings caused by empty move slots.
- Fixed an unnecessary held-item update causing a Cobblemon client error after saving wild Pokémon.
- Lowered the minimum Fabric Loader version to
0.18.4for compatibility with existing modpacks such as Cobbleverse.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KYLCiWFr:dm3luwM9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:KYLCiWFr:dm3luwM9"
}![Pokemon Editor [Cobblemon]](https://cdn.modrinth.com/data/KYLCiWFr/8cbef1edb419c47bc5148276ddcbd16f830fe185_96.webp)

