Polar's Mad Tweaks

Polar's Mad Tweaks

Mod

A bunch of silly tweaks added to vanilla mobs.

Client and server AdventureCursedGame Mechanics MobsUtility

932 downloads
9 followers
Created4 months ago
Updated19 days ago

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Polar's Mad Tweaks 1.20-1.1

Changelog

Fixes & Changes:

  • Fixed Zombie Horse conversion crash.

  • Mobs that are tagged under forge:bosses are no longer affected by limitedMobArrows. There's also a blacklist config for which mobs can be added to not be affected as well.

  • Zombies can convert into Husk if they either suffocate in sand blocks or burned to death in a desert biome's surface.

  • A zombie will spawn at a player's location if they die by a zombie.

  • Creepers can climb on walls like spiders due to how real life creeper plants are vines.

  • If the Raid ends with a loss, every Raider that's celebrating (waving their arms and/or jumping) will explode, with the same radius as the Wither's initial explosion, after 550 ticks of celebrating just to make the village looked raided and destroyed and because it's funny.

  • Enderman holding TNT while on fire would explode like a primed TNT since... y'know?

Files

polars_mad_tweaks-1.20-1.1.jar(305.43 KiB) Primary Download

Project members

Polarice3

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID