Polar's Mad Tweaks

Polar's Mad Tweaks

Mod

A bunch of silly tweaks added to vanilla mobs.

Client and server AdventureCursedGame Mechanics MobsUtility

920 downloads
9 followers
Created4 months ago
Updated16 days ago

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  • Fixed Torch Fire not working properly
  • Fixed Animal Retaliation and other attack behavior crash

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Torch Fire Config is no longer a boolean, but an integer. Its now a percent chance of setting entities on fire, with 0 disabling the mechanic.

  • The time an entity is set on fire by being punched with a torch is now configurable
  • Increased default value of "minMobArrowAmount" to 16 and "extraMobArrowAmount" to 48.
  • Ghasts are now actually incorporeal as Mojang keeps describing them.
  • Being 3 blocks around lava will set entities on fire due to convection.
  • If a Drowned is out of water, and rain, and is in a hot biome, they will convert into regular Zombies after a short amount of time.
  • Drowned will instantly extinguish themselves from fire as they are constantly wet.
  • Naming a wolf "Princess" or "Cupcake" will cause them to be hostile towards children.
  • Endermen are no longer racist against players and will now attack any mob, that's not another Enderman or wearing a Carved Pumpkin on their head, that stares at their eyes.
  • Torch Fire Config is no longer a boolean, but an integer. Its now a percent chance of setting entities on fire, with 0 disabling the mechanic.
  • The time an entity is set on fire by being punched with a torch is now configurable
  • Increased default value of "minMobArrowAmount" to 16 and "extraMobArrowAmount" to 48.
  • Ghasts are now actually incorporeal as Mojang keeps describing them.
  • Being 3 blocks around lava will set entities on fire due to convection.
  • If a Drowned is out of water, and rain, and is in a hot biome, they will convert into regular Zombies after a short amount of time.
  • Drowned will instantly extinguish themselves from fire as they are constantly wet.
  • Naming a wolf "Princess" or "Cupcake" will cause them to be hostile towards children.
  • Endermen are no longer racist against players and will now attack any mob, that's not another Enderman or wearing a Carved Pumpkin on their head, that stares at their eyes.

Fixes & Changes:

  • Creepers now have proper Climbing pathfinding.

  • Strength effect increases projectile damage, if said projectile deals damage in the first place.

  • Mobs without attack attributes now have them.

  • Livestock (Chicken, Cow, Pig and Sheep) animals retaliates against mobs/players that attack them. Nearby livestock of the same type will also attack like ZPiglins. The latter can be disabled from the former.

  • A random Livestock animal will attack the player unprovoked because ijfioeanfiaohfai.

  • Chickens that were part of chicken jockeys will be aggressive towards players.

  • Punching with a torch on main hand will have a chance of setting the target aflame, consuming the torch in the process.

  • Punching with a fish on main hand will knock back target by a lot.

  • Patrol Leaders will constantly have Resistance III and Strength.

Fixes & Changes:

  • Fixed Zombie Horse conversion crash.

  • Mobs that are tagged under forge:bosses are no longer affected by limitedMobArrows. There's also a blacklist config for which mobs can be added to not be affected as well.

  • Zombies can convert into Husk if they either suffocate in sand blocks or burned to death in a desert biome's surface.

  • A zombie will spawn at a player's location if they die by a zombie.

  • Creepers can climb on walls like spiders due to how real life creeper plants are vines.

  • If the Raid ends with a loss, every Raider that's celebrating (waving their arms and/or jumping) will explode, with the same radius as the Wither's initial explosion, after 550 ticks of celebrating just to make the village looked raided and destroyed and because it's funny.

  • Enderman holding TNT while on fire would explode like a primed TNT since... y'know?


Project members

Polarice3

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Technical information

License
MIT
Client side
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Server side
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