Polar's Mad Tweaks

Polar's Mad Tweaks

Mod

A bunch of silly tweaks added to vanilla mobs.

Client and server AdventureCursedGame Mechanics MobsUtility

928 downloads
9 followers
Created4 months ago
Updated19 days ago

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Polar's Mad Tweaks 1.20-1.2

Changelog

Fixes & Changes:

  • Creepers now have proper Climbing pathfinding.

  • Strength effect increases projectile damage, if said projectile deals damage in the first place.

  • Mobs without attack attributes now have them.

  • Livestock (Chicken, Cow, Pig and Sheep) animals retaliates against mobs/players that attack them. Nearby livestock of the same type will also attack like ZPiglins. The latter can be disabled from the former.

  • A random Livestock animal will attack the player unprovoked because ijfioeanfiaohfai.

  • Chickens that were part of chicken jockeys will be aggressive towards players.

  • Punching with a torch on main hand will have a chance of setting the target aflame, consuming the torch in the process.

  • Punching with a fish on main hand will knock back target by a lot.

  • Patrol Leaders will constantly have Resistance III and Strength.

Files

polars_mad_tweaks-1.20-1.2.jar(308.07 KiB) Primary Download

Project members

Polarice3

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID