Polar's Mad Tweaks

Polar's Mad Tweaks

Mod

A bunch of silly tweaks added to vanilla mobs.

Client and server AdventureCursedGame Mechanics MobsUtility

928 downloads
9 followers
Created4 months ago
Updated19 days ago

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Polar's Mad Tweaks 1.20-1.3

Changelog

Torch Fire Config is no longer a boolean, but an integer. Its now a percent chance of setting entities on fire, with 0 disabling the mechanic.

  • The time an entity is set on fire by being punched with a torch is now configurable
  • Increased default value of "minMobArrowAmount" to 16 and "extraMobArrowAmount" to 48.
  • Ghasts are now actually incorporeal as Mojang keeps describing them.
  • Being 3 blocks around lava will set entities on fire due to convection.
  • If a Drowned is out of water, and rain, and is in a hot biome, they will convert into regular Zombies after a short amount of time.
  • Drowned will instantly extinguish themselves from fire as they are constantly wet.
  • Naming a wolf "Princess" or "Cupcake" will cause them to be hostile towards children.
  • Endermen are no longer racist against players and will now attack any mob, that's not another Enderman or wearing a Carved Pumpkin on their head, that stares at their eyes.

Files

polars_mad_tweaks-1.20-1.3.jar(317.08 KiB) Primary Download

Project members

Polarice3

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID