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0.3.0
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Required content
Changes
Massive rework to make the mod data-driven. See GitHub README for more info (once I update it).
Recipes can now be applied to any type of cauldron.
Converted existing recipes to data-driven format.
Added turtle shell support.
Fermented spider eye effect now data-driven.
Added Cauldron heating/chilling, by placing specific [data-driven] blocks under the cauldron.
Added the ability to tip arrows (8 per level).
Known bugs:
- Tipped arrows display their custom effects as being 1/8 the duration
- Using a brewing stand to make custom potions splash or lingering removes all effects.
These bugs are inherent to Minecraft itself which makes them rather tough to fix. [aka. these bugs are present in vanilla, reproducible via commands or nbt modification]
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:LZdJL31s:jZvfbsOR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:LZdJL31s:jZvfbsOR"
}

