1.20.1-1.2.0
Compatibility
Required content
Changes
Merged language from EvanHsieh0415:i18n/zh\_tw.
Fix bug where rules were forced to true by default.
Fixed and ported some gamerules that existed in mc1.18.2 and below:
disableBiomeFreezeIce disableBlockGravity disableDecayCoral disableDecayLeaves disableLightMeltIce doCactusGrowthUnlimited doMapsAlwaysUpdate doSugarGrowthUnlimited.
Added two NEW gamerules for bedrock parity:
tntExplodes & respawnBlocksExplode
NOTE: this was built on forge v47.1.47 (using mixins) . It will most likely work in neoforge 47.1.x as well
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qAgnZKbM:YPQw3KHR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qAgnZKbM:YPQw3KHR"
}

