Included content
| Name | |
|---|---|
[+] New lobby button style: arrow (bleudev)
[/] Bug fix ping indicator is rendering when hasn't to (bleudev #43)
[/] Fix world border debug hud entry (bleudev #43)
[/] Ender chest counting doesn't work (bleudev)
[/] Ender chest seems synced, but don't (bleudev)
[/] Color picker crashes the game (bleudev)
[/] Rename Keys class to PepelandUtilsKeyBindings (bleudev #43)
[+] Improve debug hud entries registering with logging and ability to get entries in code (bleudev #43)
[/] Bump Gradle version from 9.2.1 to 9.3.0
| Name | |
|---|---|
| File | Type | Size | |
|---|---|---|---|
| ppl_utils-2.11+1.21.6-sources.jar | Unknown | 32.7 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:M1la0lik:hms4d4xk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:M1la0lik:hms4d4xk"
}