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Licensed LGPL-3.0-only
Published last year
Updated last week
All versions
beta-1.4.1
Beta
beta-1.4.14 months ago 21
Compatibility
Minecraft: Java Edition
26.1.x
Platform
Fabric
Supported environments
Client and server
Changes
Reverb Compass
- Reverb compasses can be made using a compass and an echo shard
- When linked to a lodestone (by using it on one) the player can remotely warp on top of the linked lodestone
- On use, the reverb compass will unlink and revert back into a normal compass
- Reverb compasses cannot transport players through dimensions
- Added one advancement related to the reverb compass
Compass and Clock Changes
- Compasses will now state how far the player is from spawn in the action bar
- The distance will be shown in meters (default setting)
- Units used can be changed in the mod config
- Lodestone compasses have the same effect but track the distance to the linked lodestone instead
- Reduced the cost of the compass recipe
- Clocks will now state the exact time in the player's action bar
- Time is measured using the 24 hour system (default setting)
- Time measurement can be changed in the mod config
- Reduced the cost of the clock recipe
Elytra Changes
- Taking damage will disable the elytra for 8 seconds
- Using flight rockets with the elytra will now put the rockets on cooldown for 8 seconds
Added Config Settings
- Mod configs can now be changed via command or through Mod Menu
- Command and its aliases:
/inferno,/pinferno,/preservedinferno
- Command and its aliases:
Miscellaneous Changes
- Reduced shield damage threshold for losing durability from 3 → 1
- Heat will no longer drop below 1 while in the Nether
- Rabbits no longer take fall damage
- Increased turtle shell armor toughness from 1 → 3
- Increased turtle shell durability from 512 → 1024
- Rotten flesh can now be smelted into leather fabric
Bug Fixes
- Fixed heat bar overlapping with the breath meter when the player has infinite water breath
- Fixed "Strange Structure" advancement not triggering on all ruined portal variants
- Fixed "Who's the Pillager Now" advancement being missing
- Fixed "How Did We Get Here" advancement being missing
- Fixed villagers giving the same amount of villager xp for all trades
- Fixed villagers not having capped trade slots
- Fixed villagers adding trade slots instead of rerolling them on refresh
- Fixed cold cows not rendering properly
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:t2tYNEC1:ZYxq092B"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:t2tYNEC1:ZYxq092B"
}

