Links
Tags
Creators
Details
beta-1.4.3
Compatibility
Required content
Changes
Improved Respawning
- Increased respawning health value from 10 → 12
- Increased respawning hunger value from 10 → 12
- If a player dies with less than 12 hunger points, they will respawn with the amount of hunger points they had before dying. (with a minimum of 6 hunger points)
- If a player dies with less than 12 hunger points, they will respawn with 1 point of saturation instead of the normal amount.
- If a player spawns at a bed:
- Increase respawning health value from 12 → 16
- Increase respawning hunger value from 12 → 16
- If a player dies with less than 16 hunger points, they will respawn with the same amount of hunger points they had before dying. (minimum of 10 hunger points)
- If a player dies with less than 10 hunger points, they will respawn with 1 point of saturation instead of the normal amount.
While we still want to punish the player for dying, we have found that death has felt too punishing and unfair at certain points. This change aims to add some relief to players who die unexpectedly while still punishing those who attempt to die on purpose. Beds have also been given some changes to respawn mechanics as we have seen that their impact is still quite low despite the effort it takes to obtain one.
Shovel Weapon Implementation
- Increased all shovel attack damage by 0.5
- Reduced all shovel attack speed from 1.5 → 1.4
- New enchantment: Splattering
- Increase all critical damage by 3
- Exclusive to shovels
External Mod Compatibility
- Added Jade support for modded blocks
- Added Lootr support for some modded advancements
Miscellaneous Changes
- Added an exception to player loot drops for frogs eating mobs
- Added an exception to player loot drops for skeletons killing creepers
- Increased all multitool attack speed from 0.6 → 0.8
- Increased all pickaxe attack damage by 1
- Updated all multitool textures
- Increased gold nugget drops from all stages of sparkling blackstone by 2x
- Removed "Uneasy Alliance" advancement
- Added "Uneasy Betrayal" advancement
Bug Fixes
- Fixed items being able to be repaired using their matching materials
- Fixed haste and mining fatigue potions being unable to be turned into their splash variants
- Fixed placing bamboo not counting towards the "Green Thumb" advancement
- Fixed players from being able to keep their shield up after putting it on cooldown with the Bashful enchantment
- Fixed stamina recovery not being put on cooldown when losing stamina through the Bashful enchantment
- Fixed shields not breaking when the player is at 0 stamina
- Fixed the farmer villager's wheat trade requiring raw copper instead
- Fixed the elytra not being put on cooldown when taking damage while in the player's inventory
- Fixed the elytra being put on cooldown when taking 0 damage
- Fixed the background of locked, mastery advancements when being hovered over
- Fixed hopper interactions with the modded cauldron
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:t2tYNEC1:pQ7e53mu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:t2tYNEC1:pQ7e53mu"
}

