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Details
Licensed LGPL-3.0-only
Published 7 months ago
Updated 8 months ago
All versions
1.0.3
Beta
Profile API 1.0.38 months ago 23
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- Profile UI Overhaul:
- Added real-time rendering of the target player's character model.
- Added display of the target player's equipped armor items (helmet, chestplate, leggings, boots).
- Custom background rendering with configurable colors.
- New Configuration Options:
showPlayerModel: Toggle visibility of the player character.backgroundColor: Customize the UI background color (Hex).textColor: Customize the data text color (Hex).modelScale: Adjust the size of the rendered player model.
- Networking: Updated network protocol to transmit player UUID, name, and armor data.
- Fixed CurseForge project links and download badge in
README.md. - Bumped version to 1.0.3.
Full Changelog: https://github.com/yigit-guven/Profile-API/compare/1.0.2...1.0.3
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VL3Ax4x6:VUF7LC8y"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VL3Ax4x6:VUF7LC8y"
}

