0.5.1
Compatibility
Required content
Changes
0.5.1, The Missing Hotfix, IS HERE!!!
Why 0.5.1?
Well it's technically done with the features that exist but I'll eventually expand it as there are so many plans for this but I'll need to learn more about java to continue the mods development.
What does 0.5.1 add?
This version while not adding any new features like with the Relics, but this will change how you play with a plethorah of recipe changes and some textures & tweaks for some added polish
(refer to previous changelogs to see what was added/adjusted in each version)
Textures & Tweaks
-Eye of Ender Retexture is now in-game
-Platform block for the Alumnabrass brush has been retextured
-Copper, Brass, and Rose Gold armor model textures have been tweaked
-Mod icon has been updated
-Eye of Ender Speech and Recycler Instructions have been tweaked
-Renamed Lunge to Propulsion for future proofing (you may need to get the enchant again sorry :3)
-Netherite Mace is just Mace now
-YOU NO LONGER NEED MIKU DISCS TO HAVE VOCALITE!!! (sorry Nickel, I cant rely on you updating your mods lol)
Recipe Changes
-Rotten Flesh -> Leather (Campfire, Furnace, and Smoker)
-Eye of Ender PRE recipe is now the only way. (you now need to get echo shards to get to the end)
-Campfire & Soul Campfire (much cheaper and can be made in the 2x2 grid)
-Chains (Make 8 chains with two ingots in a stick formation)
-Lanterns & Soul Lanterns (you dont need nuggets any more, better for bulk crafting)
-Stone -> Smooth Stone can now be done on a campfire.
-Grindstone is now more accurate to its appearance. (now only needs stone, two of any plank, and two of any log)
-Furnace (stone, smooth stone, and coal)
-Blast Furnace (polished deepslate, smooth stone, and coal)
-Smoker (logs, stone, and coal)
-Induction Furnace is now cheaper!!! (now requires netherite scrap instead of netherite ingots)
-Electrum ingots and Alumnabrass ingots is now twice as expensive to make. (four Rose Gold ingots and four Brass ingots respectively with four netherite scrap)
-Leather Armor is now much cheaper to craft. (Cap = 3, Tunic = 6, Pants = 5, Boots = 2)
-The Recovery Compass is now made in the Smithing table with one echo shard and a basic upgrade template.
-ALL crafts inside the induction furnace now only cost one ingot instead of two to make up for the recipe changes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uRRTzkVX:aDdlilT8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uRRTzkVX:aDdlilT8"
}

