All versions
3.0.0
Release
Progressioned 3.0.0last week 100
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Progressioned Update 3.0.0
New Content
- Porcelain Melter : Melts materials into their molten form
- Porcelain Heater : Put under a Porcelain Melter to heat it up to melt materials
- Porcelain Faucet : Pulls fluid from the block its on and pours it into the block under it
- Porcelain Casting Table : Put a cast and pour molten materials to cast an item
- Porcelain Casting Basin : Pour molten materials to form their blocks
- Mud Molds : Pour molten materials into molds to form casts of that shape ,
- Molds :
- Ingot
- Plate
- Sword Blade
- Pickaxe Head
- Axe Head
- Shovel Head
- Hoe Head
(Full credits to Tinker's Constuct for the Inspiration and model for the new melting setup)
- Tin : A new shiny metal , Tin Ores range from y128 to y-16 , requires atleast coppe tier to mine
- Silver : A new shiny metal , Silver Ores range from y32 to y-64 , requires atleast iron tier to mine
- Bronze : A new alloy made from a combination of 3 copper and 1 tin , with its own toolset and armor which is more durable than iron but lower in armor points and damage and needed to mine iron ores
- Rose Gold : A new alloy made from a combination of 3 gold , 1 silver and 1 copper , with its own toolset and armor which is stronger than iron with high mining speed and acts as a middle point between iron and diamond
- Bone pickaxe and Bone Axe : An early game tool choice which is as strong as stone tools
- Amethyst Bone pickaxe and Amethyst Bone Axe : A mid-game tool choice which is as strong as bronze tools
- Golden Bone pickaxe and Golden Bone Axe : A mid-game tool choice which is as strong as bronze tools
- Toolheads Added :
- Copper
- Bronze
- Iron
- Gold
- Rose Gold
- Mud Ball's : Crafted from Unpacking Mud
- Mud Brick's : Made from smelting mud ball's and used to craft Blank molds
- Added Wood Type Post Tags to all posts
- Added Dusts for Copper , Gold , Tin , Rose Gold , Bronze and Silver
Changes
- Increased Bone Tools Durability : 32 -> 98
- Increased Iron Tools Durability : 250 -> 336
- Increased Iron Armor Durability Factor : 15 -> 20
- Decreased Golden Bone Tools Durability : 350 -> 300
- Increased Golden Bone Tools mining speed : 2.8 -> 4
- Changed Bone Tool recipes to now require Plant String
- Changed Amethyst Bone Tool recipes to now require Iron Ingots
- Changed Golden Bone Tool recipes to now require Iron Ingots
- Removed Furnace Smelting Recipes for Raw Iron/Copper/Gold
- Copper Tools can no longer mine iron ores
- Added Missing recipes for porcelain brick's
- The Following Textures/Models have recieved some changes
- Flint Pickaxe/Axe/Shovel/Spear
- Bone Cleaver/Spear
- Amethyst Bone Cleaver/Spear
- Golden Bone Cleaver/Spear
- Porcelain Kiln
- Porcelain Brick
Fixes
- Added Missing c:plates tags to iron,gold and copper plates
- Fixed weird lighting bug with porcelain kiln
- Fixed Misc Bugs that i forgot
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Apn56j6d:FIjBHjvG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Apn56j6d:FIjBHjvG"
}

