Tags
Creators
Details
1.0.0
Compatibility
Required content
Changes
Progressionism 1.0.0
Additions
Blocks
- Tin Ore
- Deepslate Tin Ore
- Raw Tin Block
- Tin Block
- Bronze Block
- Alloy Furnace
Tin Ore and Deepslate Tin Ore can be mined with atleast a Stone Pickaxe and drop Raw Tin, or themselves with silk touch. Tin Ore, Deepslate Tin Ore and Raw Tin Block can be found in world generation in clusters and giant veins. Raw Tin Block, Tin Block, Bronze Block and Alloy Furnace can be mined with atleast a Stone Pickaxe and drop themselves.
Items
- Raw Tin
- Tin Ingot
- Tin Nugget
- Bronze Ingot
- Bronze Nugget
- Bronze Sword
- Bronze Pickaxe
- Bronze Spear
- Bronze Axe
- Bronze Shovel
- Bronze Hoe
- Bronze Helmet
- Bronze Chestplate
- Bronze Leggings
- Bronze Boots
- Bronze Horse Armor
All Bronze tools and armor replicate the attributes of Copper ones. Raw Tin can be mined from Tin Ore and Deepslate Tin Ore.
Gameplay
Alloy Furnaces can be used to smelt Raw Tin and Raw Copper together. Added support for American, British, Canadian, Australian and New Zealandish English. Added support for Castillian, Argentinian, Chilean, Ecuadorian, Mexican, Uruguayian and Venezuelan Spanish. Added support for Mainland, Canadian and Swiss French. Added support for Mainland, Austrian and Swiss German. Added support for Italian.
Generation
Tin Ore and Deepslate Tin Ore can appear in clusters, whose attributes replicate Copper. They can also appear in large veins.
Changes
From 1.0.0-rc1
Tin Ore and Deepslate Tin Ore now drop more ore when mined with fortune.
Gameplay
Iron requires bronze to be mined. Stone can no longer mine iron.
Removals
Made Copper tools and armor unobtainable as they have now been replaced by Bronze.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CVirmoKz:2gsv7leR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CVirmoKz:2gsv7leR"
}

