Tags
Creators
Details
1.0.0
Compatibility
Changes
Initial Beta Release • Core System: Implemented time-based difficulty scaling (World Time + Player Time). • Scaling Logic: ◦ Difficulty increases by 1.5% per day. ◦ Mobs gain Health, Damage, and Knockback Resistance. ◦ Armor scales dynamically (+1 Armor per 10 Bonus HP). • Mob Support: ◦ Applies to all Hostile Mobs (Enemy). ◦ Neutral mobs receive 50% of the buff. ◦ Blacklist: Creepers are excluded from buffs. ◦ Ranged: Arrows fired by buffed mobs deal increased damage. • Commands: Added /worldtime and /progresstd for admin control. • Performance: Added auto-updater that checks entity buffs every 3 minutes. • Fixes: ◦ Fixed attribute scaling issues with Slimes. ◦ Fixed negative difficulty crashes. ◦ Ensured compatibility with other attribute mods using AttributeModifiers.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1ovvmUXe:h5uiHCpS"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1ovvmUXe:h5uiHCpS"
}

