Tags
Creators
Details
1.2.0a
Compatibility
Changes
Changes
-
Replaced old model data with new remodels. Animations have not been replaced.
-
Some models will t-pose, others move based on existing animation data that can function with new geometry.
-
Both assets and data have been merged, no longer requiring an additional download just for resource pack. Users can now use the main file for all purposes.
Current Known Issues
- Z-fighting on Toxeon's head ring
- Some animations are broken
- Eevee once again likes to sit inside player's head while on shoulders (v1.1 who?)
- Regional Eevee may still show as johtonian Eevee while on player shoulders on servers specifically (Will hopefully be fixed soon)
Please report any new bugs to me using the dedicated Bug Report forums or official Discord server.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vnLzB0jf:NRtj2MHn"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vnLzB0jf:NRtj2MHn"
}

