All versions
1.1.4
Release
Project - New Wind 1.1.4last month 52
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
- A public API for the mod has been added.
- Flower seeds have been completely removed.
- Slimes and magma cubes have been rebalanced. They can no longer split indefinitely.
- The “Fury of Neptune” enchantment has been moved to my other mod, “Fairy tales and Magic.”
- Visual update for salt.
- Complete restructuring and optimization of the mod. Fewer bugs and improved stability and performance.
- Added new compatibility with mods such as: “Epic Knights,” “Enhanced Celestials 2,” “Moderner Beta,” “Guard Villagers” (they can now spawn with silver weapons and shoot silver arrows), and “Tensura: Reincarnated”.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1PGsNLWp:3x3G6nml"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1PGsNLWp:3x3G6nml"
}

