Tags
Creators
Details
Licensed MIT
Published 2 years ago
Updated 3 months ago
All versions
4.19.0-beta+33
Beta
Project Red Expansion v4.19.0-beta+332 years ago 762
Compatibility
Minecraft: Java Edition
1.19.2
Platforms
Forge
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
Changelog (v1.19-4.18.0 -> v1.19.2-4.19.0)
Features
- feat: add analog IO type for fabricated gates (a7d40f79)
- feat: add bundled bus io gates (f3becb9d)
- feat: add redstone IO type for fabricated gates (f07a750f)
- feat: add pneumatic tubes, deployers, and block breakers (2ff651cc)
Bug fixes
- fix: frame motors starting moves while already in motion (507dd8bb)
- fix: framed power wires not connecting on placement (82436b56)
- fix: silver and tin ores not respecting silk touch (dc987d81)
- fix: photomask set creative-only shortcut working in survival (e1931566)
- fix: fabrication machines loading inventory out of order (f7159040)
- fix: movement registry ignoring MovementController capabilities (b15e36e5)
- fix: inconsistent bundled cable connections to smart lamps (be777df4)
- fix: swapped textures for tin and raw silver blocks (85bec447)
- fix: segment display z-fighting when using Embeddium (8c080aec)
- fix: missing landing particles for frame and motor (e311aca6)
- fix: marble caves generating in sky (48da538c)
- fix: incorrect input ordering in multiplexer ic gate (8645bd7d)
- fix: incorrect part support shapes causing invalid connections (893bce36)
- fix: prevent missing texture warnings for tubes (e6d91d5a)
- fix: wrong item tag on raw tin storage block (ef806c31)
- fix: power wires not connecting on placement (c3422155)
- fix: multipart light breaking effects (28003dfc)
- fix: auto crafter not accepting piped in items (56037818)
Performance improvements
- perf: optimize MovingBlockSuppressorRenderer for common case of no structures (ce29c51c)
Pipeline
- ci: run pull request check on older branches (4c6c055a)
- ci: publish to modrinth (dac74a0b)
- ci: drop cursegradle plugin and use curseuploadpy (0415cd83)
- ci: prevent workflow failure for failed badge update (72ca84c5)
Maintenance
- refactor: rename classes to match official mappings (eb99d265)
- internal: clean up redui container screen rendering (8cb2a7f9)
- internal: clean up fabrication container callbacks (fe6abe42)
- internal: simplify IConnectable mask change events (fcc117bf)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fn5zBLFv:9y9AAAwV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fn5zBLFv:9y9AAAwV"
}

