v0.3
Compatibility
Changes
Update 0.3 - Changelog
NOTE
Id like to say i am so sorry for not releasing this update early it was suppost to comeout way earlier but i completley forgot i am start working on version 0.4 expected release time will be 1month
New Content
added an on screen ui for the glasses there are now 2cutscenes while picking the souls: single player that includes flowey multiplayer that doesnt include flowey
Balance & Gameplay Changes
Knife Rework: Second ability has been replaced with time scale, slows down enemies in a 10x10 area for 10seconds attacking enemies now gives them slowness for 2seconds Glasses rebalance changes: can no longer see anything in third person cant see minecarts anymore buffed the ore seeing range by 1 Ballete shoes Rework: buffed every effect every 5 hits players attack speed is doubled for 3hits less fall damage faster attack speed overall gloves buffed pan buffed
Bug Fixes
Fixed a bug where abilites were hidden by the chat applied minor optimizations
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:o5IzrBcf:qkASCKsT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:o5IzrBcf:qkASCKsT"
}

