Tags
Creators
Details
Licensed MIT
Published 10 months ago
Updated 10 months ago
All versions
2.7.1
Release
Prototype: Pain 2.7.110 months ago 66
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
FLUID SYSTEM OVERHAUL RELEASE
- Now fluid vials and other bottles us Forge fluid
- new Way of crafting medical Fluids(with JEI compatibility)
- Compatiblity with Other fluids from other mods
NOTICE: All items with fluids from previous versions may be broken/ dont work correctly.
BE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
MAJOR FIXES
- Hopefully fixed the Shader incompatibility
- Changed the blindness shader to be less eye straining(+ now works with Distant Horizons LOD mod)
- Fixed Blood going into negatives
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QeKaRNPZ:Pj7PO6Hy"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QeKaRNPZ:Pj7PO6Hy"
}

