1.5.0
Compatibility
Changes
Pueblo Vivo 1.5.0 - Languages & Modpack Integration This update makes Pueblo Vivo more accessible to international players and significantly expands its compatibility with modpacks, FTB Quests, KubeJS, and datapacks. Official Language Support Added complete English support. Added dedicated Spanish translations for:Spanish (Spain) Spanish (Mexico)
Fixed mixed English and Spanish text. Localized the main interfaces:Citizenship Panel Council Missions Panel Reputation Panel Projects Panel Village project chest overlay
Localized project states, resources, village statistics, help sections, controls, items, contracts, and advancements. Localized the complete Council tutorial and mission progression. Localized Council villager names:Contract Manager Master Builder Civil Guardian
Existing Council villagers update their displayed names after interaction. Existing worlds remain compatible. Responsive GUI Improvements Pueblo Vivo panels now scale down when using a large Minecraft GUI scale or a smaller window. Fixed interface elements extending outside the screen. Corrected button hitboxes after interface scaling. Improved text clipping for long English labels. Prevented the village chest project overlay from extending below the screen. Council villager names no longer permanently overlap above the Council desk. Expanded Modpack Compatibility Pueblo Vivo now exposes more gameplay milestones through advancements. These can be used as objectives in FTB Quests and other quest systems. New Progression Milestone pueblovivo:modpack/village_registered Project Completion Milestones pueblovivo:modpack/project_wall pueblovivo:modpack/project_watchtower pueblovivo:modpack/project_wheat_field pueblovivo:modpack/project_torch_zone pueblovivo:modpack/project_house pueblovivo:modpack/project_corral pueblovivo:modpack/project_well pueblovivo:modpack/project_plaza These advancements are granted only when their corresponding projects are genuinely completed. Datapack and Script Support Added stable item tags for recipes, KubeJS scripts, and datapacks: #pueblovivo:citizenship_tools #pueblovivo:project_markers The tags use replace: false, allowing modpack authors to add compatible items through datapacks. Compatibility Notes FTB Quests is optional. KubeJS is optional. No additional dependencies are required. Pueblo Vivo continues to work normally as a standalone mod. Compatible with dedicated servers. Safe for existing worlds. Updated MODPACK_COMPAT.md with integration guidance for modpack authors. Requirements Minecraft 1.20.1 Forge 47+ Environment: Client and Server
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eHek4dwc:ABThHd9Y"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eHek4dwc:ABThHd9Y"
}

