Tags
Creators
Details
6.3
Compatibility
Changes
The Addon Update:
Lots of bugfixes, lots of optimisation, and a whole new addon system for other addon creators.
removed the half heart thing with the snap
turned off anounce in chat for this achievement, no more of that annoying message on first log now
learnt how to lock recipes when a mod is loaded
made it so if u have tinkers contruct u cant craft the gauntlet, only cast it
patched 2 bugs involving create mod and fsangs
hands curios will be enabled definately now
the infinity stone power tabs now actually go away when the gauntlet is remove
power stone blast is finally bug free (I hope)
space stone telekenesis particles fixed
removed shadow when in invis for reality stone
new shield model and forcefield merge
fixed up description for omntrix in infinity gauntlet power
/unlockstones to max out stones if in creative mode
new best friends soul texture
no more weird ability in bar thingy for mind stone flight, its in power menu now
removed the punch effect render layer thingy from power stone
reality stone weather ability replaces bubble
information for jei
reusable hammers :)
How to make an addon:
- setup a palladium https://squirrelcontrol.threetag.net/template-generator)" role="button" href="https://squirrelcontrol.threetag.net/template-generator" target="_blank" rel="noreferrer noopener">addonpack
- Go to data folder and make new folders called "infinity/tags/functions"
- In infinity/tags/functions, create new file called gauntlet_providers.json
- in gauntlet_providers.json, copy and paste this in it, where instead of "namespace" its your addonpacks namespace e.g. infintrix for my infintrix mod
- In data/namespace: create folder called functions
- create new file called gauntlet_providers.mcfunction
- In that new file, where "the power associated with the item" is the superpower that is tied to the item you want to become a gauntlet:
How to add visual stones to your gauntlet item:
ima do this later ;) just look in infintrix file if your impatientProjects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:hIAWGAJC:6q3jdEjc"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:hIAWGAJC:6q3jdEjc"
}

